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Ref: BushidoD20

The Attribute / Abilities System

Both systems use a different scale but the weakest 'Human' in d20 is 3 and strongest is 18 on a bell shaped curve (approximatly). Bushido uses a linear range from 1 to 40 but because it uses a fixed point system it produces the same result for orinary people.

If we multiply the d20 values by 2 we get to the Bushido range. IE d20 Strength 16 become Bushido Strength 32 or BCS 10 this make the transformation simple.

Bushido_Attribute_BCS := Bushido_Attribute_Score / 3
d20 Ability Mod := ( d20_Ability_Score - 10 ) / 2

Bushido_Attribute_Score := d20_Ability_Score x 2:
d20_Ability_Score := Bushido_Attribute_Score / 2

From d20 to Bushido

Hence the Creature:

d20 Ability Values: Str 19, Dex 15, Con 10, Int -, Wis 10, Cha 2

becomes

Bushido Attribute Score: Str 39, Dex 30, Con 20, Int 0, Wis 20, Cha 4

But the attributes are different as well:

Bushido_Str = d20_Str * 2
Bushido_Dft = d20_Dex * 2
Bushido_Spd = d20_Move/3
Bushido_Hlh = d20_Con * 2
Bushido_Wit = d20_Wis + d20_Int
Bushido_Wil = d20_Wis + d20_Cha

Hence:

d20: Str 19, Dex 15, Con 10, Int -, Wis 10, Cha 2, Move 40ft

become

Bushido: Str 39/13, Dft 30/10, Spd 13/4, Hlh 20/6, Wit 10/3, Will 12/4
BAP 15, MNA 1, ZAN (55)

From Bushido to d20

(Not written yet)

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Last edited November 30, 2002 12:57 am by DaveF (diff)
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