-8<-(name removed but it is not a WotC monster)
Huge Vermin
Hit Dice: 9d8 (40 hp) Initiative: +2 (Dex) Speed: 40 ft AC: 17 (-2 size, +2 Dex, +7 natural) Attacks: Bite +8 melee, tail +3 melee, 1d3 spines +3 melee Damage: Bite 2d6+4 and poison, tail 2d6+2 and poison, spines 1d8+2 Face/Reach?: 10 ft by 30 ft/10 ft Special Attacks: Poison, spines Special Qualities: Vermin Saves: Fort +6, Ref +5, Will +3 Abilities: Str 19, Dex 15, Con 10, Int , Wis 10, Cha 2 Skills: Climb +12, Hide +1, Spot +7
Climate/Terrain?: Any temperate and warm land and underground Organization: Solitary Challenge Rating: 4 Treasure: None Alignment: Always neutral 8<