Betting Against Luck
Characters
- PCs: MrYoung, GeveryChambertain, GarricProudfoot, MegRodgers, VinicentDLerios
Story
Treasure Mining
- MrYoung, GeveryChambertain, GarricProudfoot spilt the spoiles from the underground complex they found.
Forging Stuff
- MrYoung starts asking around for a Forge to use. He quickly finds out that no Black Smith will allow him to use there forge as he is not a member of there guild. So he breaks into locksmiths and fires his up.
A Borish Miner
- A dirty miner tries to chat up MegRodgers, she rebuffs him.
Card Games
- GarricProudfoot goes off on a gambling bing to honour BlindLuck but comes back with more money than he started with.
New Beer
- VinicentDLerios beings into the DrunkenMorkothInn? a new back of his finest ale much to everyones enjoyment.
Storytelling
- GeveryChambertain tells the locals in the DrunkenMorkothInn? about there recent adventures to rescue the people that had been kidnapped.
- All the in the Pub are impressed. Including Jane, Jill and Melony three of the Steamstresses that MegRodgers looks after. They attend GeveryChambertain for sometime in his room.
Drink Computition
- GarricProudfoot and a merchant bet on a drinking computition that VinicentDLerios wins.
Dog Race
- GarricProudfoot bets that a Sleeping dog and win a race. Some how the dog wins.
Stormblades
- A Bard comes in to the DrunkenMorkothInn? and sings about the StormBlades and how they rescued the kidnapped people. GeveryChambertainm? is outraged when he finds out.
Looking for Mr Young
- GeveryChambertain and GarricProudfoot go and look for MrYoung to tell him about the StormBlades. They find him in Gleves Locksmiths shop. MrYoung wants to stay to complete his consctruction.
The Conspiracy
- GeveryChambertain and GarricProudfoot notice that around the lower part of the city there are people watching and protecting an area. GarricProudfoot gets close and see that it is a Flood Carnival Committee working on there float.
- GeveryChambertain comes up with a plan to get back at the StormBlades. He hired the Fishermen to create a float that lanpoons them.
Bounty
- Nowt
Timeline
- Start Date: Y10/M8/W2/D1 (afternoon)
- End Date: Y10/M8/W2/D2 (afternoon)