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Gaius Adaucius Probus (david allan finch)

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General

Race: Elf (Grey), Size: Medium, Alignment: Neutral Evil, Vision: Low-Light, Normal, Speed: Walk 30'

Classes: Fighter5 Wizard2 Arcane Archer3, Effective Level: 10, Hit Points: 69

Languages: Common, Elven

Description

Height: 4' 8", Weight: 88 lbs., Gender: Male

Eyes: Gold-flecked Green, Hair: Copper, Straight, Skin: Tanned

Dominant Hand: Right, Quirks:</bAC> Aloof, Curious, <b>Speech style: Soft Voice, Quotable: Yeah... That's the ticket

Stats

STR: +1 (12), DEX: +8 (26), CON: +1 (12), INT: +1 (12), WIS: -1 (8), CHA: -1 (8),

Initiative: +12, BAB: +9/+4, Melee tohit: +10/+5, Ranged tohit: +17/+12

Fortitude: +8, Reflex: +12, Will: +4

Armour

Defence Value = +12
Damage AC =
AC = 27

Skills

Feats

Improved Critical (Longbow): When using the weapon you selected, your threat range is doubled.; Improved Initiative: You get a +4 bonus on initiative checks.; Point Blank Shot: You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.; Precise Shot: You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll.; Rapid Shot: You can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round takes a -2 penalty. You must use the full attack action to use this feat.; Weapon Focus (Longbow): You gain a +1 bonus on all attack rolls you make using the selected weapon.; Weapon Specialization (Longbow): You gain a +2 bonus on all damage rolls you make using the selected weapon.; Armor Proficiency (Heavy): When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.; Armor Proficiency (Light): When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.; Armor Proficiency (Medium): When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.; Martial Weapon Proficiency: Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.; Scribe Scroll: You can create a scroll of any spell that you know.; Shield Proficiency: You can use a shield and take only the standard penalties.; Simple Weapon Proficiency: You make attack rolls with simple weapons normally.; Tower Shield Proficiency: You can use a tower shield and suffer only the standard penalties.;

Special Abilities

+2 racial saving throw bonus against enchantment spells or effects.; An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.; Enhance Arrow +2; Imbue Arrow (Sp); Immunity to magic sleep effects.; Summon Familiar; ;

Templates

Combat

Grapple: +10/+5, Melee: +10/+5, Ranged: +17/+12

Unarmed attack: to hit: +10/+5, damage: 1d3+1, critical: 20/x2

Longbow (Composite/Masterwork?/+1): to hit: +19/+14, damage: 1d8+3, critical: 19-20/x3 range: 110' special properties: STR bonus to damage

Longsword (Masterwork): to hit: +11/+6, damage: 1d8+1, critical: 19-20/x2

Special Abilities

Equipment

Amulet of Natural Armor +5 1 0lbs Gloves of Dexterity +4 1 0lbs Longsword (Masterwork) 1 4lbs Outfit (Traveler's) 1 5lbs Ring (Protection +2) 1 0lbs Shield (Light/Metal?/Masterwork?/+1 (Enhancement to Shield)) 1 6lbs

Longbow (Composite/Masterwork?/+1) (3 lbs.)

Total weight caried: , Current load: Light

Encumbrance Light: 43, Medium: 86, Heavy: 130

Full Description

Background

Notes

Character Sheet Notes

Created using PCGen 5.7.13 on 27-Jan-2005

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Last edited January 27, 2005 2:04 pm by DaveF (diff)
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