- We ride towards the Goldern Citidel. After a while we come across is enscapment of rock where an ancient waterfall used to be. There are a large number of human and hemnat bones at the base. The bones have strange scratch marks on the.
- The group Wind Walk to the top as it will be many days jorney in the depth of winter to walk around. There is a found a strange village made of large ball like hut and very large tower.
- The group investigate the tower. It is alive and has alsorts of magic energy, there are no entrances or windows. Tracebe enters the place during a trance the group see him vanish. After a quick scout, thinking himself on the astral plane he returns. The rest tell him he disapeared, then the group try to get it.
- After searching the tower several odd creatures in large glass vessels are found. Then an Alchemist called "...." which we call Allie turns up out of the air. He is friendly but does not really explain why he is there.
- The tower is a strange place where one can change its internal form. Tracebe become go at doing it and is told off by Allie for 'overusing' the power.
- The group after using the towers 'seeing' powers to look at the village find it is a 'spider town' and the Goldern Citidel. Allie tells them about the exanding spider empire and how it has infested the Citideal.
- The group Wind Walk now they know the way to the Goldern Citidel. They hide outside the walks to prepare for the next day. During the night the group are attached by two large floating spiders. One is killed the other is mind drained.
- The name is "Allatharumberuqeschth" :) part of a cross-race between human and hemnat, but milky skinned. And that mind-drained spider drifted off into the night towards the ... danh, danh, daaaa ... the golden citadel ...