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Difference (from prior author revision) (major diff, minor diff)

Changed: 7,8c7,8
















InfoValueAttributeValueStatValue
NameZenwarAgilityd8Charisma-2 (Fishy Smell)


















InfoValueAttributeValueStatValue
NameZenwarAgilityd8Charisma-2 (Fishy Smell)

Changed: 41,50c41,50






























Aquatic(race)d6 swimming, cast spells underwater etc
Natural Talent(race)additional 10 Power Points
Arcane Background {Air}(1xMajor)10 power points and 3 powers
Kraken Weapon and Armour(2xMinor)Kraken Navy
Wizard(adv)Each raise reduces cost by one point
Familiar(adv)Gain Rockie the Roc as familiar
Healer(adv)+2 on use of natural of magical Healing, on-self or others
Greater Healing
Dragonfly tattoglide like an attani
Last Archmages Parrot+1 to spell crafting








































Aquatic(race)d6 swimming, cast spells underwater etc
Natural Talent(race)additional 10 Power Points
Arcane Background {Air}(1xMajor)10 power points and 3 powers
Kraken Weapon and Armour(2xMinor)Kraken Navy
Wizard(adv)Each raise reduces cost by one point
Familiar(adv)Gain Rockie the Roc as familiar
Healer(adv)+2 on use of natural of magical Healing, on-self or others
Greater Healing
Dragonfly tattoglide like an attani
Last Archmages Parrot+1 to spell crafting

Changed: 163,182c163,182


































































Novice0xpNowt
5xpSpell (d10) and Flight (d8 )
10xpSpirit (d6)
15xpTaunt (d8 ) and Guts (d6)
Seasoned20xpWater Magic(-1) +10 power +3 spells (Elemental Manipulation(x), Summon Elemental(x), Healing)
25xpSmarts (d12)
30xpKnowledge {Arcane}(d6) and Spell (d12)
35xpBoating (d6 ) and Knowledge {Arcane}(d8 )
Veteran40xpFire Magic(-2) +10 power +3 spells (Fireburst, Dispel, Barrier)
45xpWizard
50xpVigour (d6)
55xpBoating (d8 ) and Knowledge {Arcane}(d10 )
Heroic60xpEarth Magic(archmage) +10 power +3 spells (burrow,mend,quake)
65xpFamiliar (Rockie)
70xpSpirit d8
75xpHealer Edge
Legendary80xpGreater Healing
90xpProfessional (Spell-casting)d12+1
100xpExpert (Spell-casting)d12+2
110xpMaster (Spell-casting)d10 Wild Die with Spell-casting






















































































Novice0xpNowt
. 5xpSpell (d10) and Flight (d8 )
. 10xpSpirit (d6)
. 15xpTaunt (d8 ) and Guts (d6)
Seasoned20xpWater Magic(-1) +10 power +3 spells (Elemental Manipulation(x), Summon Elemental(x), Healing)
. 25xpSmarts (d12)
. 30xpKnowledge {Arcane}(d6) and Spell (d12)
. 35xpBoating (d6 ) and Knowledge {Arcane}(d8 )
Veteran40xpFire Magic(-2) +10 power +3 spells (Fireburst, Dispel, Barrier)
. 45xpWizard
. 50xpVigour (d6)
. 55xpBoating (d8 ) and Knowledge {Arcane}(d10 )
Heroic60xpEarth Magic(archmage) +10 power +3 spells (burrow,mend,quake)
. 65xpFamiliar (Rockie)
. 70xpSpirit d8
. 75xpHealer Edge
Legendary80xpGreater Healing
.90xpProfessional (Spell-casting)d12+1
.100xpExpert (Spell-casting)d12+2
.110xpMaster (Spell-casting)d10 Wild Die with Spell-casting

http://2.bp.blogspot.com/_Moq6mXsUEPc/ScpBtW3EjWI/AAAAAAAAAIA/SBMyRFCghTI/s1600/squid_face.jpg+rsmall
Ref: FiftyFathoms & DaveF

Zen't'boo'tarifican'qoooooo'buble'war

InfoValue Attribute Value Stat Value
NameZenwar Agility d8 Charisma -2 (Fishy Smell)
Gender Male Smarts d12 Pace 6" Race Kraken Strength d4 Parry 6 Class Ex Marine Spirit d8 Dodge 4 Type Wildcard (d6) Vigor d6 Toughness 8 (3) Rank Heroic Bennies 3 Exps 93 Wounds 3 Age late 30s Power 50

SKILLS

SKILL INFO ROLL SKILL INFO ROLL Boating: (Ag,B1) d8 Knowledge {Masaquani}: (Sm,R2) d6 Climb: (St,B1) d4 Notice: (Sm,B1) d4 Fight: (Ag,B2,A1) d8 Spell-casting: (Sm,B3,A1) d12+2 Gambling: (Sm,B1) d4 Spell-casting (Healing): (Sm,B3,A1) d12+4 Guts: (Sp,B1) d6 Swimming: (Ag,R2) d6 Healing: (Sm,B2) d6 +2 Taunt: (Sm,B2) d8
Knowledge {Arcane}:(Sm,B1) d10

WEAPON

Weapon Init Attack Damage Kraken Longsword d8 d8 d4+d8+1

HINDRANCES

Dehydration (race) 1hr in 24hr must be-spent in water. All thumbs (minor) Can't use Guns etc Smelly (minor) Unnatural and unplesant oddor (-2 Charisma) Arrogant (major) nothing will get in his way to destroying the sea witches Loyalty Hindrance Familiar [Rockie the Roc]

EDGES

Aquatic(race) d6 swimming, cast spells underwater etc
Natural Talent(race) additional 10 Power Points
Arcane Background {Air}(1xMajor) 10 power points and 3 powers
Kraken Weapon and Armour(2xMinor) Kraken Navy
Wizard(adv) Each raise reduces cost by one point
Familiar(adv) Gain Rockie the Roc as familiar
Healer(adv) +2 on use of natural of magical Healing, on-self or others
Greater Healing
Dragonfly tattoglide like an attani
Last Archmages Parrot+1 to spell crafting

POWERS

Ship Combat - Range Increment is 50
Range Mods - 0/-2/-4
Cannon range - 75(1.5)/150(3)/300(6)

Air

Air Bolt (wind) Screaming face of Air Elemental Range: 12/24/48 (0.24/0.48/0.96) Cost: 1-6(12) Duration: Instant Effect: 1-3 bolts of 2d6 or 3d6 (Double Cost) Special: Double cost for Heavy Weapon

Becalm Slow ships down Range: Sight Cost: 1/5 Tough Duration: 10 mins Effect: 1/2 Acc and Top Speed, +2 Boating in storm

Zephyr Push ships Range: Smarts x 2 Cost: 5pt Duration: Concentration (max 4hr) Effect: +1 (+2 Raise) increase Speed, Handling and 25% inc Acc and Top Speed

Beast Friend (Air) Control Animals Range: Smarts x 100yds Cost: Special Duration: 10 mins Effect: Control birds

Elemental Manipulation(Air)
Range: Smarts x2 Cost: 1 Duration: Instant Effect: Create air current. Blow out candle. Reduce Fatigue.

Summon Elemental(Air)
Range: Smarts Cost: 5 Duration: 5(1/r) Effect: Summon Air Elemental

Water

Beast Friend (Water) Control Animals Range: Smarts x 100yds Cost: Special Duration: 10 mins Effect: All sea creatures

Elemental Manipulation(Water) Create Water Range: Smarts x2 Cost: 1 Duration: Instant Effect: Summon a pint of water. Purifies one gallon of water. Resist poisoned.

Summon Elemental(Water)
Range: Smarts Cost: 5 Duration: 5(1/r) Effect: Summon Water Elemental

Healing
Effect: Heal wounds Duration: 10 mins

Water Bolt Screaming face of Water Elemental Range: 12/24/48 (0.24/0.48/0.96) Cost: 1-6(12) Duration: Instant Effect: 1-3 bolts of 2d6 or 3d6 (Double Cost) Special: Double cost for Heavy Weapon

Air

Fireburst
Cost 2 Range cone Agility vs cast, 2d10

Dispel
Cost 3 Range Smarts Cast vs cast

Barrier
Cost 1/section Range smarts Duration 3

EQUIPMENT

MONEY

Starting 389 p8
Found +200 p8
Queequeg +50 p8
Carousing -10 p8

ADVANCEMENT

Novice0xp Nowt
. 5xp Spell (d10) and Flight (d8 )
. 10xp Spirit (d6)
. 15xp Taunt (d8 ) and Guts (d6)
Seasoned20xp Water Magic (-1) +10 power +3 spells (Elemental Manipulation(x), Summon Elemental(x), Healing)
. 25xp Smarts (d12)
. 30xp Knowledge {Arcane}(d6) and Spell (d12)
. 35xp Boating (d6 ) and Knowledge {Arcane}(d8 )
Veteran40xp Fire Magic (-2) +10 power +3 spells (Fireburst, Dispel, Barrier)
. 45xp Wizard
. 50xp Vigour (d6)
. 55xp Boating (d8 ) and Knowledge {Arcane}(d10 )
Heroic60xp Earth Magic (archmage) +10 power +3 spells (burrow,mend,quake)
. 65xp Familiar (Rockie)
. 70xp Spirit d8
. 75xp Healer Edge
Legendary80xp Greater Healing
.90xp Professional (Spell-casting) d12+1
.100xp Expert (Spell-casting) d12+2
.110xp Master (Spell-casting) d10 Wild Die with Spell-casting


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Last edited April 14, 2017 7:24 pm by Sarum (diff)
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