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http://4.bp.blogspot.com/_J3MC3sX7BIg/Ssat8XMy6qI/AAAAAAAABxM/ZGJWZaMyJQo/s400/Spider_Web.png.jpg+right ===== Ref: DaveF & SavageWorlds ===== $$''Wednesday Group do not read''$$ = Evernight (Thursday) = == Background == : The world of Tarth is a bright and shining jewel. The Great Race Wars are long over, the people are free, and true evil had been scattered to the dark bowels of the earth. The King Crassus Kaden of Valusia sits upon his throne and ruled his peaceful valley and its honest citizens with a firm yet fair grip in KingsPort. Adventures are treated like Heroes. Everyone want to hear their tales and aspires to be a hero or sleep with one. They are the Football Stars of the Tarth world. The PC start as a small band of local ruffs that have decided to try there had at becoming members of the famed, Adventures Guild of KingsPort. == Bennies and Exps == * 1 Exp per session that the player is in attendence (1/2 else) * 1 Exp at the end of an adventure or completion of a major plot item or party go out of there way to resolve something important that did not need to. * 0.1 Bennies each week for update on site for character. * 0.1 to 0.5 Bennies for in character dialogue * 0.1 to 1 Bennies for adventure write up. == Characters == |'''Player'''|'''Race'''|'''Class'''|'''Name'''|'''Image'''|'''Rank''' |PeterB|Human|Fencer|[http:?EvernightCharOne Baldur]|http://images.elfwood.com/art/s/t/stroem2/pitre.jpg+rsmall |Veteran ||Goblin|?|Frognose|http://4.bp.blogspot.com/-Tle6Kkq8ZQ4/TsJ7qPN33cI/AAAAAAAAAS8/NlWuwOLt0lU/s1600/Goblin.jpg+rsmall |Novice ||Goblin|?|Snotgrub|http://altandara.com/images/goblin.jpg+rsmall |Extra ||Goblin|?|Grimguts|http://new.fantasyflightgames.com/ffg_content/Talisman/Talisman/Goblin.png+rsmall |Extra |PaulM|Half Elven|Sun Priest|[http:?EvernightCharTwo Du Piaza]|http://fc02.deviantart.net/fs25/f/2008/131/b/4/SunPriest_by_Zotus.jpg+rsmall |Veteran |MattS|Dwarf|Musketeer|[http:?EvernightCharFive Rodon]|http://24.media.tumblr.com/tumblr_lq7chk2R7W1qzpb00o1_500.jpg+rsmall |Veteran |PaulH|Human|Warrior|[http:?EvernightCharFour Barry Hell]|http://www.plasticrypt.com/bestiary/images/thumb/7/78/Paizo-pathfinder1-fighter.jpg/360px-Paizo-pathfinder1-fighter.jpg+rsmall |Veteran |TimW|Human|Mage|[http:?EvernightCharThree Rastas the Blue]|http:/images/RastasTheBlue.jpg+rsmall |Veteran == NPCs == |'''Lord Herrick'''|King's Champion |'''Archmage Arwick'''|King's Sage |'''Rada Hillsman'''|Sun Priest |'''Lord Redscar'''|Local Lord of Manor |'''Delilah '''|Appentice Wizard |'''Emil Keswraith'''|Dwarf Prospector |'''Dr Oldham'''|Sanatorium Owner |'''Abner Harkness'''|Charcoal Burner |'''Osvaldo'''|Charcoal Burner |'''Grem the Woodsman'''|Druid? |'''Tad the Impaler'''|Goblin Chief |'''Black Tongue'''|Goblin Chief |'''Milksop'''|Goblin Chief |'''Queen Poxyog'''|Hag queen of the Stonehammer's Hobgoblins |'''Queen Jurmok'''|Orge Queen of the Leg-breakers |'''Fritzen'''|Giant Wolf |'''Doorbell'''|Animated Head ---- == Adventures == |'''Chapter'''|'''Name'''|'''Sessions''' |A|A lazy summer afternoon| ||1) [http:?ThuEverNight#(A1)_Jarad's_Folly Jarad's Folly]|1-2 ||2) [http:?ThuEverNight#(A2)_Lost_Daughter Lost Daughter]|3-7 ||3) [http:?ThuEverNight#(A3)_Dragon_Raiders Dragon Raiders]|8-9 ||4) [http:?ThuEverNight#(A4)_Journey_to_Dread_Mountains Journey to Dread Mountains]|10-22 ||5) [http:?ThuEverNight#(A5)_Goblin_Gorge Goblin Gorge]|23-38 ---- === (A5) Goblin Gorge === ==== 38: (A5-16) Tue 1st May 2012 ==== * The party search the library for facts about Sakarens etc. * The Chair agrees to come with the party (and is now a follower of TimW). * Using the Crab shell [http:?EvernightCharTwo Du Piaza] and [http:?EvernightCharFour Barry Hell] get under the waterfall. They see '''Queen Poxyog''' and all the rest of the hobgoblins and a Dragon on the other side of the lake. The Dragon flies towards them. [http:?EvernightCharTwo Du Piaza] dispels the waterfall. They are informed that '''Queen Poxyog''' wants the traitor [http:?EvernightCharOne Baldur]. The party rush back into the pool room and then teleport toward '''Fritzen''' the Grant Wolf. * [http:?EvernightCharTwo Du Piaza] dispels the magic on the chain holding '''Fritzen''', when he is released he is persuaded to have a fight with '''Queen Poxyog''' he runs of that way to have some fun. * The party using [http:?EvernightCharOne Baldur] air elemental digs out the way down to the secret room. They find a portal to a bedroom. They stay the night. * [http:?EvernightCharOne Baldur] has a dream about Azerlith where she tells him he is bound to her ... * [http:?EvernightCharFour Barry Hell] dreams of a princess ... * [http:?EvernightCharTwo Du Piaza] dreams of the sun dieing ... * They head back to Kingsport to report that the Sakarens are coming in several months. * ~~End of Game for mo.~~ |'''Player'''|'''Character'''|'''There'''|'''Session'''|'''Exp Totals'''|'''Bennies''' ||||| |PeterB:|Wiki||||1 ||[http:?EvernightCharOne Baldur]|Y|2|50| ||Snotgrub|Y|2|7| |||||| |PaulM:|Wiki||||0.2 ||[http:?EvernightCharTwo Du Piaza]|Y|2|52| |||||| |MattS:|Wiki|||| ||[http:?EvernightCharFive Rodon]|N|1 1/2|43.5| |||||| |PaulH:|Wiki|||| ||[http:?EvernightCharFour Barry Hell]|Y|2|44.5| |||||| |TimW:|Wiki||||1 ||[http:?EvernightCharThree Rastas the Blue]|Y|2|44| |||||| ==== 37: (A5-15) Tue 24th Apr 2012 ==== * They also find a Dwarven Magical Breast Plate. * They cross the pool and then enter the library. * There is a demoness Azerlith in a circle and a magical chair. [http:?EvernightCharOne Baldur] wants her ... but [http:?EvernightCharThree Rastas the Blue] won't let him near her. * The party agree to free Azerlith in return for knowing what oakstaff summoner her to know. She tells them that it was when the Sakarens are returning (which is now in a few months). |'''Player'''|'''Character'''|'''There'''|'''Session'''|'''Exp Totals'''|'''Bennies''' ||||| |PeterB:|Wiki||||0.7 ||[http:?EvernightCharOne Baldur]|Y|1|48| ||Snotgrub|Y|1|5| |||||| |PaulM:|Wiki||||0.2 ||[http:?EvernightCharTwo Du Piaza]|Y|1|50| |||||| |MattS:|Wiki|||| ||[http:?EvernightCharFive Rodon]|Y|1|42| |||||| |PaulH:|Wiki|||| ||[http:?EvernightCharFour Barry Hell]|Y|1|42.5| |||||| |TimW:|Wiki||||1 ||[http:?EvernightCharThree Rastas the Blue]|Y|1|42| |||||| http://nipunscorp.com/wp-content/uploads/2011/06/waterfall-landscape-wallpaper1.jpg_2akewo1.jpg+rsmall ==== 36: (A5-14) Thu 12th Apr 2012 ==== * Party divide up the potions by randomly handing them out. * They row across the lake to the very loud waterfall and climb on to the table rock it hits on too. Some of the characters are defend. They can see a lite area behind the waterfall. They discover that the water is magically created and coming down at a very fast rate. The area around the sides of the waterfall is magically protected. * [http:?EvernightCharOne Baldur] sends a Water Elemental through and it comes back unharmed. he then uses the Water Elemental to pull him through. Somehow the Water Elemental pull him though so far that he does not suffer then crushing 2 Wounds he would have taken (Adventure Card played). * The Water Elemental is sent back through and signs to the party not to go that way. * [http:?EvernightCharThree Rastas the Blue] summons the spirits of a storm and is carried up to the source of the water. He throws the Disrupt Magic Bomb at the water source, which stops the flow for a 1 minute or so. * The party rush through, shortly after the water restarts. * The party find a very clean water pool. [http:?EvernightCharOne Baldur] flies over to the other side. * [http:?EvernightCharTwo Du Piaza] walks over. A gigantic crab rises up and [http:?EvernightCharTwo Du Piaza] is balanced on it's carapace. * [http:?EvernightCharFive Rodon] fires three shots at the Crab and almost kills it. It grabs him back but [http:?EvernightCharFive Rodon] soaks the wounds. * [http:?EvernightCharTwo Du Piaza] from the top uses his Sun Beams to cook the insides of the crab but slides of the dieing crab and has to swim for it. * The party search the bottom of the pool and find lots of cash and a Powerful magic sword. ~~MattS I will need to roll for another item as PaulM pointed out the Adventure Card means they should have been second.~~ |'''Player'''|'''Character'''|'''There'''|'''Session'''|'''Exp Totals'''|'''Bennies''' ||||| |PeterB:|Wiki||||0.7 ||[http:?EvernightCharOne Baldur]|Y|1|47| ||Snotgrub|Y|1|4| |||||| |PaulM:|Wiki||||0.2 ||[http:?EvernightCharTwo Du Piaza]|Y|1|49| |||||| |MattS:|Wiki|||| ||[http:?EvernightCharFive Rodon]|Y|1|41| |||||| |PaulH:|Wiki|||| ||[http:?EvernightCharFour Barry Hell]|Y|1|41.5| |||||| |TimW:|Wiki||||1 ||[http:?EvernightCharThree Rastas the Blue]|Y|1|41| |||||| http://img0.etsystatic.com/il_fullxfull.300258828.jpg+rsmall ==== 35: (A5-13) Thu 05th Apr 2012 ==== * The party collect even more potion bottles out of the well after considering that they probably will not get a second chance. * They head to the goblin village and spend the next day investigating the bottles to see what potions they have collected. * During the ongoing party at the Goblin camp, this tune was heard from a Goblin bard (to the tune of Abdul Abulbul Amir) <pre> The sons of man kind are randy and bold And quite unaccustom'd to fear. But the most horny of all, at least I am told Was Baldur the weird gageteer. He passed through the lands of the Stonehammers tribe Shagging everything far, close and near. He even got lucky, with Queen Poxygog Thats Baldur the weird gageteer. Now many have said that he's some kind of stud And that all young maidens should fear, The strange and odd things that sometimes poke out Of Baldur the weird gageteer His hat (it is said), was floppy and flash and it caused women to faint, so I hear. For vast was the feather stuck out of the top Warn by Baldur the weird gageteer. Now his adventures with humans have not gone so well Even so, we must be quite clear, There's never a female that's safe at night Cos of Baldur the weird gageteer The Ballad of Baldur, author unknown. </pre> * The party then using the portal network head to the hobgobin valley to investigate the waterfall there. * The sneak past the mine entrance but [http:?EvernightCharThree Rastas the Blue] and one of the goblins are seen. They kill a mine and a guard is frightened away. * The party find two very old boats in the ruined town, [http:?EvernightCharFive Rodon] fixes them up to just about carry people. |'''Player'''|'''Character'''|'''There'''|'''Session'''|'''Exp Totals'''|'''Bennies''' ||||| |PeterB:|Wiki||||0.7 ||[http:?EvernightCharOne Baldur]|Y|1|46| ||Snotgrub|Y|1|3| |||||| |PaulM:|Wiki||||0.2 ||[http:?EvernightCharTwo Du Piaza]|Y|1|48| |||||| |MattS:|Wiki|||| ||[http:?EvernightCharFive Rodon]|N|0.5|40| |||||| |PaulH:|Wiki|||| ||[http:?EvernightCharFour Barry Hell]|N|0.5|40.5| |||||| |TimW:|Wiki||||1 ||[http:?EvernightCharThree Rastas the Blue]|Y|1|40| |||||| http://img0.etsystatic.com/il_fullxfull.300258828.jpg+rsmall ==== 34: (A5-12) Thu 29th Mar 2012 ==== * The party discuss taking on '''Fritzen''' but conclude that he is probably too hard for them. * They then go to investigate the well. ** On the way they are attacked by the Guardian Of the Valley *** [http:?EvernightCharOne Baldur] persuades it that they are not going to open the tower and it flies off. ** The get to the well near the old tower. ** The look down the well and [http:?EvernightCharThree Rastas the Blue] detects magic down the well ** Something invisible comes up (a Naga) ** [http:?EvernightCharOne Baldur] yet again persuades the creature that they don't mean it harm and it hide. ** [http:?EvernightCharOne Baldur] climbs down the well and using the Masterwork Pick Axe opens a way into the secret room. ** There he find a portal. Thought the portal the party find a room full of potion bottles. ** A selection of unknown potion bottles are carried out. ??Baldur almost adds another race to his already impressive?? ??score of non-human girl friends, but the invisible snake?? ??creature resists his wiles.?? ??"I told you there was something down that bloody well"?? ??- [http:?EvernightCharThree Rastas the Blue]?? |'''Player'''|'''Character'''|'''There'''|'''Session'''|'''Exp Totals'''|'''Bennies''' ||||| |PeterB:|Wiki||||0.7 ||[http:?EvernightCharOne Baldur]|Y|1|45| ||Snotgrub|Y|1|2| |||||| |PaulM:|Wiki||||0.2 ||[http:?EvernightCharTwo Du Piaza]|Y|1|47| |||||| |MattS:|Wiki|||| ||[http:?EvernightCharFive Rodon]|N|0.5|39.5| |||||| |PaulH:|Wiki|||| ||[http:?EvernightCharFour Barry Hell]|Y|1|40| |||||| |TimW:|Wiki||||0.4 ||[http:?EvernightCharThree Rastas the Blue]|Y|1|39| |||||| http://thersic.com/wordpress/wordpress/wp-content/uploads/2010/11/floating-head.jpg+rsmall ==== 33: (A5-11) Thu 22nd Mar 2012 ==== * The party figure out that the room under the statue is not connected to the others and walk there and enter the portal. * They find a room with a floating giant head. It calls it sell '''The Doorbell'''. * It tells them a riddle. * The party ask it questions about the valley and stuff. He seams to know the wolf and some of the history of the valley. |'''Player'''|'''Character'''|'''There'''|'''Session'''|'''Exp Totals'''|'''Bennies''' ||||| |PeterB:|Wiki||||0.7 ||[http:?EvernightCharOne Baldur]|Y|1|44| ||Snotgrub|Y|1|1| |||||| |PaulM:|Wiki|||| ||[http:?EvernightCharTwo Du Piaza]|Y|1|46| |||||| |MattS:|Wiki|||| ||[http:?EvernightCharFive Rodon]|Y|1|39| |||||| |PaulH:|Wiki|||| ||[http:?EvernightCharFour Barry Hell]|Y|1|39| |||||| |TimW:|Wiki||||0.3 ||[http:?EvernightCharThree Rastas the Blue]|N|0.5|38| |||||| ==== 32: (A5-10) Thu 15th Mar 2012 ==== * The party leave the mine, it takes them 2 1/2 hr to travel back. Now later afternoon. * They arrive to find that a small army of Hobgoblins (150 plus) have arrived at the Goblins village (200 or so) and about to attack. * After discussion and negotiation the party join in the battle on the Goblins side. ** Round one goes quite well for the Goblin with the parties help. ** At the start of the second round a whole host of other goblins arrive (PaulH played a reinforcement arrive card). ** The Hobgoblins are defeated and only 20 or so survive. * Queen Poxgog is very impressed and give the party there brass Oakleaf necklaces and a ring she does not need any more (*). * With there new Oakleaf necklaces the party go an investigate the secret rooms. ** explore the secret rooms and travel around the network. * They find lots of treasure: '''A goblin discussion''' <pre> "Urrgh, what dis Frognose?" "This is a journal of our exploits" "A what?" "It says what we been doing" "In dat case Froggy, why can't I see my name there?" "Hunh!" "Shut up Snotgrub; it cos we not famous enough yet Ugly" "Hey, you can't call me ugly" "You is ugly, Ugly. And anyway it battle scar, you is hero now" "Oh yeah, dat true, me big green ugly hero now, Froggy" "Hunh!" "Shut up Snotty. Look Ugly, der only way we be *famous* heroes is to write stuff in dis journal. Dat way people can read about it. Dat is of course if they can read..." Froggy and Ugly look at Snotty pitifully. "so what do we say den Froggy?" "Well, we famous romancers of der legbreakers, like der boss." *Snigger* "And we can say we great spider brainsucker slayers now. Not many of those about! And we got all this stuff, swords, shields armour. We now on path of great warriors. Already I reckon I better than der boss at fighting, not that that is much of a boast." "Dat true Froggy. Hey, why it say Queen Poxygog was impressed. Wasn't she queen of der Stonehammers?" "I reckon dat is a typo Ugly." "A what?" "It mean when der big magic pixie in der sky write der journal, he get it a bit wrong." "Oh, you mean he is bit crap?" "Yeah, sometimes, must be very busy" "Hunh!" Both together: "Shut up Snotty!" </pre> ** |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|43 |PaulM:|Y|1|45 |MattS:|Y|1|38 |PaulH:|Y|1|38 |TimW:|Y|1|37 1/2 ==== 31: (A5-9) Thu 8th Mar 2012 ==== * They find a large patch of killer moss which [http:?EvernightCharThree Rastas the Blue] creates a path through with his Lightning Bolt. The guide goblin steps on the moss and hurt his foot. [http:?EvernightCharTwo Du Piaza] heals his foot. * Party find three Goblin bodies and then attack by the Ghost of the Goblins. [http:?EvernightCharFive Rodon] and [http:?EvernightCharThree Rastas the Blue] zap them. * There is a lot Knowledge Eaters which are mostly destroyed with a bomb and a Lightning Bolt. There is Queen Mage Bane controlling a Giant Beetle, the Light Bolt kills the Beetle and the Ray gun destroys the Mane Bane before it can attack. * It seams that the Goblin tribe has been following behind and helps to mop up the rest of the creatures. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|2|42 |PaulM:|Y|2|44 |MattS:|Y|2|37 |PaulH:|Y|2|37 |TimW:|Y|2|36 1/2 ==== 30: (A5-8 ) Thu 1st Mar 2012 ==== * Continue the search of the mines. * Battle with * Trap and Swarm Room. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|40 |PaulM:|Y|1|42 |MattS:|N|1/2|35 |PaulH:|Y|1|35 |TimW:|Y|1|34 1/2 ==== 29: (A5-7) Thu 23rd Feb 2012 ==== * The come across a lots of Head Huggers. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|39 |PaulM:|Y|1|41 |MattS:|Y|1|34 1/2 |PaulH:|Y|1|34 |TimW:|Y|1|33 1/2 ==== 28: (A5-6) Thu 16th Feb 2012 ==== * The look around the waterfall again in case they missed then entrance. * The party discuss various options and then negotiate with the Queen of the Legbreakers that she would give them some oak leaf amulets in return for killing the hobgolbins or clearing her mine. * The decided to clear the mine with the aid of a guard. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|38 |PaulM:|Y|1|40 |MattS:|Y|1|33 1/2 |PaulH:|N|1/2|33 |TimW:|Y|1|32 1/2 ==== 27: (A5-5) Thu 2nd Feb 2012 ==== * Party head off to the waterfall at the leg-breakers. * Most of the goblins are asleep and the guards watch from there encampment. * One of the goblins goes for a swim and does not see anything behind the waterfall. * Mean while one of the other goblins finds another oak leave concealed door. * The party enter and are attacked my a Mage bane. It eats some of [http:?EvernightCharThree Rastas the Blue] Power Points. * The party can't basically harm the Monster. [http:?EvernightCharThree Rastas the Blue] casts Havoc and the monster is bashed into a wall and Shaken. * [http:?EvernightCharFour Barry Hell] and [http:?EvernightCharOne Baldur] grapple and attempt to tie up the monster. The rest join in and it is subjugated. * PeterB plays the Give Us a Clue card, referee explains why they can effect the creature. * PaulH plays the use a unknown power card on [http:?EvernightCharOne Baldur], [http:?EvernightCharOne Baldur] then cast Bolt on [http:?EvernightCharFive Rodon] pistol to create a Magic Ray Gun (10 shots) * This Magic Ray Gun is then used to kill the Mage Bane. * MattS plays the get extra XPs from unspent Bennies card (+3XPs) * PeterB raises point of order about Invulnerability. Monsters with this can be shaken. This is mostly true. The first werewolf was shaken, I can't remember about the boyfriend, but if so I reckon it had the /can't be Shaken edge/, it was a tougher beast after all ;) I will remember in future. As for the Roc/Dragon/Phoenix/Blue Mist it is possible that you did Shake it, but it would have just easily shrugged it off. So no harm done, but I will play it next time. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|37 |PaulM:|Y|1|39 |MattS:|Y|1+3|32 1/2 |PaulH:|Y|1|32 1/2 |TimW:|Y|1|31 1/2 http://www.everythingwolf.com/gallery/galleryimages/blackwolf.jpg+rsmall ==== 26: (A5-4) Thu 26th Jan 2012 ==== * Party climb out of the concedied room and head of to investigate the clearing in the forest. * The come across a siren bush that enchants [http:?EvernightCharOne Baldur], [http:?EvernightCharFive Rodon], [http:?EvernightCharFour Barry Hell] and the three goblins. * The get into rang and then roots snake out of the ground and start draining them of blood. * [http:?EvernightCharTwo Du Piaza] Solar Blasts the bush. * Close to there they find a statue on a plinth. Below it is a room with two magic portals. * The party then go toward the other valley and see the giant Roc going towards them. It hovers above where they are in the tree and screeches at them. * The party opens fire ineffectual at it. * It changes into a Dragon and Fire Breaths them. * Then changes into a Phoenix, the party hides. It changes again into blue smoke and floats away. * The party talk over what has happened and take a long time to decided to attempt to walk along the path. * The follow the path into the Legbreaker valley, the monster does not return. * The come to a point where there are two small valley leading off. One has the tower in it and another has a giant wolf on a raised dais. * The head to the Wolf, he is 6ft at the shoulder, black fur and golden eyes. His name is Fritzen. He is very old and immortal (so he says). He tells them that he can let them though to the wizards room, if one of them can defeat him in single combat. * He is trapped and and tell the party that there may be away to free him in the Wizard's library which is behind a waterfall. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|N|1/2|36 |PaulM:|Y|1|38 |MattS:|Y|1|28 1/2 |PaulH:|Y|1|31 1/2 |TimW:|Y|1|30 1/2 http://enidajohnson.files.wordpress.com/2010/04/silver-bullet.jpg+rsmall ==== 25: (A5-3) Thu 19th Jan 2012 ==== * [http:?EvernightCharFour Barry Hell] does not see a large Roc swoop down from the Sun and attack hime. It miss and then it is killed by [http:?EvernightCharThree Rastas the Blue] with his Electric Bolts. * [http:?EvernightCharFour Barry Hell] find a magic pot helm in the nest. * One of the goblins climbs up and sees another large bird flying around the large tower, he also spots a clearing in the forest. * The also find an Oak Leaf caved into the wall half way up the cliff. * [http:?EvernightCharFour Barry Hell] opens a concealed door into the cliff face. * The party follow and find a room with two glowing portals and a stone table with some strange weird science bullets for a musket. [http:?EvernightCharFive Rodon] takes them. * The party try to get though the portal and fail, then [http:?EvernightCharOne Baldur] remembers he saw a gold oak leaf pendant being worn by '''Queen Poxyog'''. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|35 1/2 |PaulM:|Y|1|37 |MattS:|N|1/2|27 1/2 |PaulH:|Y|1|30 1/2 |TimW:|Y|1|29 1/2 http://www.halloween-mask.com/tots/10/sea_hag3_tots.jpg+rsmall ==== 24: (A5-2) Thu 12th Jan 2012 ==== * The party are shown into see '''Queen Poxyog''' of the '''Stonehammers'''. ** [http:?EvernightCharOne Baldur] has a +4 Charisma Adventure Card played on him and he then attempt to charm her. ** She attempt to Charm him back (which fails). ** '''Queen Poxyog''' tells [http:?EvernightCharOne Baldur] that the '''Dragonmen''' are here on a trading mission. ** She tells that her mother destroyed the evil wizard that ruled the valley before. ** She has a mine that is working well. ** As far as she know that there is a kind of spider creature in the '''Legbreaker's''' mine. ** The rest of the party are show by a Dragonman to a hobgoblin tent. ** '''Queen Poxyog''' retire [http:?EvernightCharOne Baldur] for the afternoon to her private quarters. * [http:?EvernightCharTwo Du Piaza] wanders around the goblin town. ** He sees lots of goblin slaves mining. ** There is a lot more construction of weapons and armour than looks needed for the 50 or so hobgoblins here. ** The Dragonmen and Lizardmen are not really liked by the Hobgoblins and he thinks it is not likely they are allies. * The parties goblin allies wander around as well. ** They think that if the party stays much longer they will be captured and made into slaves and the hobgoblins will attack the party. ** There are slaves goblins from all the tribes in the area. ** They also know the sorry about a Wizard but they did not think he was evil. * [http:?EvernightCharOne Baldur] needs a full nights rest. * The next day the party leave to investigate the '''Wizard's Tower''' ** They find the ruin at the top of the bluff ** [http:?EvernightCharFour Barry Hell] climbs to the top of the cliff and sees in the distance a large Tower. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|34 1/2 |PaulM:|Y|1|36 |MattS:|N|1/2|27 |PaulH:|Y|1|29 1/2 |TimW:|Y|1|28 1/2 http://www.texasbeyondhistory.net/gilbert/images/trading.jpg+rsmall ==== 23: (A5-1) Thu 5th Jan 2012 ==== * The party decided not to go to the Goblin Gorge and investigate the '''Queen of the Leg-breakers'''. * They instead take the longer, but safer route around the goblin woods. * They find the main east-west road and set of along it. * After a while they come to the place they would have come out if they had just gone through the woods. * There are hobgoblins trading with a merchant for miners. * The party swap some Ragfur mushrooms for some lead for [http:?EvernightCharFive Rodon]. * They follow the hobgoblins back to see there queen. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|33 1/2 |PaulM:|Y|1|35 |MattS:|Y|1|26 1/2 |PaulH:|Y|1|28 1/2 |TimW:|N|1/2|27 1/2 ---- === (A4) Journey to Dread Mountains === http://upload.wikimedia.org/wikipedia/commons/thumb/8/8e/Canadian_Engineer_Iron_Ring.jpg/800px-Canadian_Engineer_Iron_Ring.jpg+rsmall ==== 22: (A4-13) Thu 29th Dec 2011 ==== * The party talk to '''Grem the Woodsman''' and he tells them about the Goblin Gorge. ** '''Queen of the Leg-breakers''' is annoyed as her Mine no longer working and she can't trade. ** There is another tribe in the gorge. ** The gouge is about three days away to the north. * The party return back to the village. ** On the way back they met '''Tad the Implader''' he gives them the mushroom as promised. * '''Baldur''' using the blacksmiths forge create his invisibility ring from an iron ring. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|2|32 1/2 |PaulM:|Y|2|34 |MattS:|Y|2|25 1/2 |PaulH:|Y|2|27 1/2 |TimW:|Y|2|27 http://www.blogcdn.com/travel.aol.co.uk/media/2011/10/stag.jpg+rsmall ==== 21: (A4-12) Thu 08th Dec 2011 ==== * There are several waves of Goblins that attack. * Black-tongue and his men are killed. * Grem the Woodsman arrives and helps the fight with his giant eagle. * The archer runs off. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|30 1/2 |PaulM:|Y|1|32 |MattS:|Y|1|23 1/2 |PaulH:|Y|1|25 1/2 |TimW:|Y|1|25 http://topnews.net.nz/data/imagecache/bigthumb/sites/default/files/New-Zealand-Mushrooms.jpg+rsmall ==== 20: (A4-11) Thu 01st Dec 2011 ==== * New House Rules ** Adventure Cards like "my Bennies become XPs" may only be used once per player, until all players have had a chance to play it. ** Starting next session, you may spend a Bennie to play a second card. * Rule Clarifications ** All Power require a natural '4' to work whatever the other mods on the roll. ** It is legit to play another card after a "pick up another card" style Card. * The party head further into the valley and find a small tribe of Goblins that are farming Mushrooms * There leader '''Milksop''' tells them that the '''Black-tongue''' and '''Piercer''' tribes come through every now and again and take their mushrooms. * The party hire on three goblins '''x''', '''y''', '''z''' and set off up the raven to find the '''Black-tongue''' goblins. * They find a good place to ambush them but the '''Black-tongue''' scouts see them. Later a lot more goblins arrive. * Battle to start next week! |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|29 1/2 |PaulM:|Y|1|31 |MattS:|Y|1|22 1/2 |PaulH:|Y|1|24 1/2 |TimW:|Y|1|24 http://s3.amazonaws.com/picable/2008/08/25/291797_Giant-Snake_400.jpg+rsmall ==== 19: (A4-10) Thu 24th Nov 2011 ==== * At the Circle ** The group stay the night to attempt at dawn to end the evil ** Around 6ish some Goblins come '''Tad the Impaler''' and his '''Piercers''' *** He tells the group about the '''Black-tongue''' and his '''Oblitorati''' he tells that that he works for the '''Queen of the Legbreakers'''. He does not like '''Black-tongue''' as he thinks he rules here. *** He tells them about '''Shroomtown''' and that they belong to him. *** He sells them some mushrooms *** He tells them that the Woodsman is a bit of a '''Jocker''' *** He says that if the '''Oblitorati''' are taken out he will give the party 4 trays of mushrooms. ** After midnight the party are attacked by Large Snakes *** [http:?EvernightCharFour Barry Hell] is on watch and kills the first *** He then wakes the camp and [http:?EvernightCharOne Baldur] has a lucky escape before they are killed by [http:?EvernightCharOne Baldur] and [http:?EvernightCharThree Rastas the Blue]. ** At Dawn [http:?EvernightCharTwo Du Piaza] does his cleansing ritual to remove the evil (+1 xp) * Later that morning the party follow the path towards the Goblin village looking for the '''Oblitorati'''. * The find a small valley with steep sides and follow it. * A Giant spider jumps out and attacks [http:?EvernightCharOne Baldur]. * Then there is a gratuitous use of Adventure cards ** PeterB plays "my Bennies become XPs" (+3 xps) ** PaulM plays "get a card from the Discard" and plays "my Bennies become XPs" (+4 xps) * [http:?EvernightCharOne Baldur] now learnt the skill Weird Science. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|5|28 1/2 |PaulM:|Y|6|30 |MattS:|Y|2|21 1/2 |PaulH:|Y|2|23 1/2 |TimW:|Y|2|23 http://www.kozerawski.com/images/callanish01.jpg+rsmall ==== 18: (A4-9) Thu 17th Nov 2011 ==== * In the Village: ** The party stay the night (7/) ** They sell 4 short sword for (50/) each * In the Woods: ** The party walk through thick old woods ** They come across a man collecting berries. ** He tells that the Goblins that they want are on the other-side of the Stone Circle. * At the Stone circle: ** They find a clearing with large stones that have dried blood on them. There is a well at the center ** [http:?EvernightCharOne Baldur] goes to investigate ** A large number of flying skulls attack from the well. ** [http:?EvernightCharTwo Du Piaza] Solar Storms a lot of them. ** [http:?EvernightCharThree Rastas the Blue] lighting bolts most of the rest. ** The rest of the party mops up the three or so left with easy. ** After a short while 5 Ghouls climb out the well and are quickly taken down. * Under the circle: ** The is a small cave where some cash is found and lots of bones. ** [http:?EvernightCharThree Rastas the Blue] determines that there is evil necromantic magic here. ** [http:?EvernightCharTwo Du Piaza] resolves to remove the evil with the light of Solaris at Dawn. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|23 1/2 |PaulM:|Y|1|24 |MattS:|Y|1|19 1/2 |PaulH:|Y|1|21 1/2 |TimW:|Y|1|21 http://www.moosecreekforge.com/images/blacksmith_silhouette_3.jpg+rsmall ==== 17: (A4-8 ) Thu 10th Nov 2011 ==== * [http:?EvernightCharOne Baldur] resolves to become and expert in the Sakeren magic and dedicates time to working it out. (He plans to get the Arcane Background (weird Science), first he needs the skill). * The party find the goblins have returned to the cave above. * The decided not to investigate the other cave they have found. * They return the fishermen to there village * The captured Dwarf is made to work at the village for One year and One day as punishment for his crimes. * The party continue to the next village. * They hear that the Blacksmith has a job for adventurers. * The party are hired to kill Goblins in the nearby wood that killed the Blacksmiths father. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PeterB:|Y|1|22 1/2 |PaulM:|Y|1|23 |MattS:|N|1/2|18 1/2 |PaulH:|Y|1|20 1/2 |TimW:|y|1|20 http://www.kaboodle.com/hi/img/b/0/0/3c/8/AAAACzVtItEAAAAAADyF9w.jpg+rsmall ==== 16: (A4-7) Thu 03rd Nov 2011 ==== * The party investigate the cave. * [http:?EvernightCharFive Rodon] finds that there is a concealed door behind the stone wall with the lights on but can't find a way in. * [http:?EvernightCharOne Baldur] investigates the wall and gets strange visions, he then concetrates on the area and finds a way in. * He is transport into a small room full of gems * He find a glowing Sakaren Bloodstone, which slowly gets brights. * [http:?EvernightCharFour Barry Hell] takes in one of the dead Sakaren bloodstones they found in (A2-3) into the room and slots it in the wall. Puts blood and it starts to drink his life force. * The rest of the party eventual follow suit and after three lots of blood the two stones are activated. * [http:?EvernightCharOne Baldur] presses one of the stones in his chest and gets the Fly Power. * [http:?EvernightCharFour Barry Hell] and [http:?EvernightCharTwo Du Piaza] wins an impromptu game of short straw (or similar) and press a stone in their chests. They both get Strength increases. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|2|22 |PeterB:|Y|2|21 1/2 |MattS:|N|1 1/2|18 |PaulH:|Y|2|19 1/2 |TimW:|N|1 1/2|19 ==== Thu 27th Oct 2011 ==== * Referee cancellent (all + 1xp) |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|N/A|1|20 |PeterB:|N/A|1|19 1/2 |MattS:|N/A|1|16 1/2 |PaulH:|N/A|1|17 1/2 |TimW:|N/A|1|17 1/2 http://www.hollywoodjesus.com/movie/atlantis/03.jpg+rsmall ==== 15: (A4-6) Thu 20th Oct 2011 ==== * The party tied up and interrogated the dwarfish guard they had captured and he told them that his boss was Brono and he was mad looking for gold in the lake. There was Brono & XX and 6 other dwarves. * He told there where where to find the secret entrance to the lower cave. * As they head down the passageway. * They see a large cave with a waterfall back and some gigantic black metal fish in it. The fish creature is under contol of a mad looking dwarf then the attempts to use a Black Death Ray (jet). * [http:?EvernightCharThree Rastas the Blue] lightning bolts (jet) the leader, some of the dwarven guards and the fish (with a double damage card), and then stuns every one with an adventure card. * [http:?EvernightCharThree Rastas the Blue] is then almost killed by Brono but luckly he soaks one wound away. The rest of the party pile on, the referee uses up all his bennies soaking the grouse over kill. * [http:?EvernightCharTwo Du Piaza] does the final laser beam to kill bruno. * [http:?EvernightCharFive Rodon] smashes the port hole eye of the fish with a musket shot and [http:?EvernightCharOne Baldur] climbs in. [http:?EvernightCharThree Rastas the Blue] electric bolts the mad dwarf which Baldur was going to capture. The rest of the dwarves are killed quickly off. * Some of the fishermen are found in a cell and are released. * [http:?EvernightCharTwo Du Piaza] heals [http:?EvernightCharThree Rastas the Blue] and some of the fishermen. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|2|19 |PeterB:|Y|2|18 1/2 |MattS:|Y|2|15 1/2 |PaulH:|Y|2|16 1/2 |TimW:|Y|2|16 1/2 http://bfme2.heavengames.com/albums/concept/aay.thumb.jpg+rsmall ==== 14: (A4-5) Thu 13th Oct 2011 ==== * The party questioned the goblin they had captured. It seams that some dwaves had forced them out of there caves and they now have to raid the village to get food. * The goblin agreed to take them back to the goblin camp. * There is a large tribe, after a discussion with there leader the party are lead to the goblins old cave. * There is a dwarf on guard. The party try to talk to him but he rings the alarm and goes inside. The party after a long wait enter the cave and are then attack by the dwarfish guards. * The party easily over come them. [http:?EvernightCharTwo Du Piaza] find some small high quality shoes. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|1|17 |PeterB:|Y|1|16 1/2 |MattS:|Y|1|13 1/2 |PaulH:|N|1/2|14 1/2 |TimW:|Y|1|14 1/2 http://www.infobarrel.com/media/image/17460.jpg+rsmall ==== 13: (A4-4) Thu 6th Oct 2011 ==== * The party take a moments rest in the Charcoal Burners hut. * [http:?EvernightCharFour Barry Hell] then goes to the burning tree to move more embers to other trees. The rest of the party watch the surrounding tree. * Then all sort of sticks, twigs and branches are thrown at the party. [http:?EvernightCharFour Barry Hell] does some how dodge a lethal branch that almost takes his head off (he soaked it). * Then [http:?EvernightCharOne Baldur] and [http:?EvernightCharTwo Du Piaza] escape the clearing using blankets to cover themselves. It seams to work. * The rest of the party not having any stealth making a run for it. The two '''Charcoal Burners''' take hits from the trees and almost die but are saved by [http:?EvernightCharTwo Du Piaza] Lay on hands (Heal). [http:?EvernightCharFive Rodon] was almost snagged by some roots but he squirmed away (bennie). * The party go to see if '''Emil Keswraith''' has a frame thrower. He doesn't, they stay the night and eat a hearty breakfast of boar steaks. * Return to '''Oldham Farm Sanatorium'''. * Next morning they set off down the road towards the '''Dread Mountains''' and '''Baron Loxlyn''' domain. Soon they come to the village of Jub Jub, famed for its Golden Fish. * They find most of the village just in front of the lake watching some fishermen in a boat. The boat disappears under the water and vanishes. * Soon after there is a Goblin Raid. The party easily takes them out, capturing one alive. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|1|16 |PeterB:|Y|1|15 1/2 |MattS:|Y|1|12 1/2 |PaulH:|N|1/2|14 |TimW:|Y|1|13 1/2 http://static.gamesradar.com/images/mb//GamesRadar/us/Games/F/Far%20Cry%202/Bulk%20Viewers/PS3_360_PC/2007-08-24/FCRY2_PC_Tree_on_fire_03--screenshot_large.jpg+rsmall ==== 12: (A4-3) Thu 29th September 2011 ==== * [http:?EvernightCharOne Baldur] attempts to parlay with a large tree. Instead a large branch almost smashes his skull in. * The party dispatches several animated bodies before they do anything. * The party set fire to several large trees. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|1|15 |PeterB:|Y|1|14 1/2 |MattS:|Y|1|11 1/2 |PaulH:|Y|1|13 1/2 |TimW:|Y|1|12 1/2 http://4.bp.blogspot.com/_f9gLDzvQ4uY/TTHyDLDQwsI/AAAAAAAAADo/sUGI0u3lUFY/s1600/dark_forest.jpg+rsmall ==== 11: (A4-2) Thu 15th September 2011 ==== * The party help to get the 'escaped mental guests' back to Oldham Farm Sanatorium. * The meet '''Dr Oldham''' and he suggest they can stay the night as a thank you. * At diner he mentions that there are some missing Charcoal Burners (8 of) from the local village and ask if the party would mind investigating. * [http:?EvernightCharOne Baldur] helps [http:?EvernightCharFour Barry Hell] chat up a maid. * Next day they set off past the orchard into the forest. * They are attacked by some boars that had been frighten by an explosive. * The discover that '''Emil Keswraith''' had been blasting underground near the boars. * He tells them that he has seen the charcoal smoke a week ago or so and points the party in the correct direction. * After 2 hours more they find the Charcoal Burners clearing and large hut. It is all shut up and there is no sign of life. In fact no sign of any tracks etc for more than one week. * [http:?EvernightCharFour Barry Hell] with help from the party shoulder barges the hunt door down. He find two men inside, frightened for there lives. '''Abner Harkness''' and '''Osvaldo'''. * After '''Abner Harkness''' has calmed down he says the '''Osvaldo''' rushed in screaming about monsters and they have been locked inside since. * [http:?EvernightCharFour Barry Hell] find 6 more bodies in the tree line, all entwined in spiky looking bushes. A large spiky branch almost falls on him, or was it an attack. * The party retreat to the hut to discuss the situation. The find out that the clearing was a lot bigger two weeks ago and these new trees have grown up since or moved here. The only thing that happened before '''Abner Harkness''' can into the hut was about a week earlier one of the men chopped off his hand in an accident. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|1|14 |PeterB:|N|1/2|13 1/2 |MattS:|N|1/2|10 1/2 |PaulH:|Y|1|12 1/2 |TimW:|Y|1|11 1/2 ---- http://www.by-the-sword.com/acatalog/dc-689.jpg+rsmall ==== 10: (A4-1) Thu 8th September 2011 ==== * Talking ** [http:?EvernightCharTwo Du Piaza] goes to see Arwick to sell some Dragon bits, he see the lady from the smugglers caves. ** Arwick comes see the party and tells them to go and investigate the Orc problem that Baron Loxlyn may have but look out to see what he is upto. * Buying stuff ** [http:?EvernightCharOne Baldur] puts a down payment of 250 on some Dragon Skin Armour (250 to pay) +3 weight as normal leather. * Chase ** The party are on there way north towards the Dread Mountains and Baron Loxlyn domain when the come across 4 men running. They give chase and bring them down. It seams they are prisoners. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|1|13 |PeterB:|Y|1|13 |MattS:|Y|1|10 |PaulH:|Y|1|11 1/2 |TimW:|Y|1|10 1/2 ---- === (A3) Dragon Raiders === http://www.seaotter.com/marine/research/pachycerianthus/fimbriatus/pics/tube_anemone.jpg+rsmall ==== 9: (A3-2) Thu 1st September 2011 ==== * The remains of the lizard-men are searched. There are several obsidian spear points, small leather bag of presuse stones, and a strange wand with a tooth on the top like a claw. The wand has the Beast Friend power that works on Dragons, but will require time to study and attune to. * There is an entrance into the cliff. Baldur goes just inside and sees it goes further. * The party hide at the top of the cliff and watch. * After a while a small group of lizard-men come out to investigate. There return inside and 20 minutes later a group of 5 adventures come out. There are heard to talk about a Durgell. They investigate the Dragon remains whilst the party hides in a close by copse. The unknown group discuss which hero group did this, was it The Seven, Scarlet Riders, or the Golum Smashers. It seams that the dragon isle will not be happy about on of there dragons being killed. * The party camp with no tent and some are fateged. * After breakfast the party investigate the cave. The find a weird anemone like monster is chained up and placed to guard the entrance. * The kill several guards and some lizard-men and find a stoat strong down is bolted to block further. They is a short conversation with there leader through the door. He say he will trade. He tells them that Durgell will be annoyed. It seams he is some Dwaven miner explore hero. * The party decide to come back another day. * They head to Kingport arrive later that day. They go to the King's Shadow and find out that it is a members only club for Adventurers. Next they go to the Dragon's Head for some rest. Later they visit the king's castle hoping to get to see Lord Herrick. http:/images/Arwick.jpg+rsmall http:/images/LordHerrik.jpg+rsmall * After going through another meeting room full of hopeful and minor nobles they then get into an inner room they get to see Lord herrick (King's Campion) and Archmage Arwick (King's Sage). They had over their letter of introduction and they are told that Lord Loxyn has some need of Adventures near the Dread Mountains. They tell about the Lizard-men and the Smuglers. Lord Herick seams insenced about Durgell and says that something will be done about it. * The party return to the Inn to await more details before setting of to see Lord Loxyn. http:/images/SeaTunnels.jpg+scale |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|2|12 |PeterB:|Y|2|12 |MattS:|N|1 1/2|9 |PaulH:|N|1 1/2|10 1/2 |TimW:|N|1 1/2|9 1/2 ---- http://www.clipartclipart.com/_images_300/A_viking_ship_with_a_dragon_head_mast_100423-032350-979060.jpg+rsmall ==== 8: (A3-1) Thu 25th August 2011 ==== * The party leave the small town and head for kingsport. * After a while they see some smugglers with a dragon headed-boat. They are thought to be from the Dragon Isle. * [http:?EvernightCharOne Baldur] and [http:?EvernightCharFour Barry Hell] head down the cliff edge to beach to investigate further. The rest of the party take up position to use there range weapons. * There are large group of lizard-men moving heavy sacks. * When [http:?EvernightCharOne Baldur] and [http:?EvernightCharFour Barry Hell] got close to them, they noticed and move to attack them them. * The boat is in fact a large dragon. The lizard-men and dragon-men attack the party. [http:?EvernightCharThree Rastas the Blue] and [http:?EvernightCharTwo Du Piaza] using magic as an artillery and [http:?EvernightCharFive Rodon] with his musket kill lots of them. Then the dragon attacks them. * [http:?EvernightCharOne Baldur] and [http:?EvernightCharFour Barry Hell] fight on the beach whilst [http:?EvernightCharThree Rastas the Blue], [http:?EvernightCharTwo Du Piaza] and [http:?EvernightCharFive Rodon] fight the dragon. * The dragon arrogantly fire breathed the party from range, they used almost all there magic up almost killing it. * The dragon was not quite down but not quiet dead they did aim shots into it's eyes to kill it. * It seams that the lizard-men have been carrying large sacks of guano. There is a cave going into the cliff face. http:/images/SeaSide.jpg+scale |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|1|10 |PeterB:|Y|1|10 |MattS:|N|1/2|7 1/2 |PaulH:|Y|1|9 |TimW:|Y|1|8 ---- === (A2) Lost Daughter === http://1.bp.blogspot.com/_-yaF6WSn6SQ/Swr9aKWQG5I/AAAAAAAAAMo/T63tMXZJKSA/s200/BLACK_WOLF_.jpg+rsmall ==== 7: (A2-5) Thu 18th August 2011 ==== * The party with '''Rev Rada Hillsman''', '''Idris and John Rickett''' wait for dawn at the top of the sacred hill. * 30mins or so before dawn they are attacked first by some wolves and then by the Werewolf boyfriend of Idris. * After a dangerous fight, the wolves where killed and the Werewolf was overcome. The silver dagger was used by [http:?EvernightCharOne Baldur] and three silver shot where all used [http:?EvernightCharFive ???] and [http:?EvernightCharFour Barry] saved the day by digging out a silver shot from a wolf and [http:?EvernightCharFive ???] reloading just in time. The werewolf was taken down with five wounds which where not soaked. * Some how the Werewolf made is roll and did not instantly die. * The group have an argument of what to do with the not dead Werewolf. There was an attempt to kill it whilst [http:?EvernightCharFour Barry] tried to get the silver shot but he did not have the silver dagger so it failed. * The Werwolf was healed and he was /cured/ of his lythacropy. * He was handed over to the local Lord of the Manor that locked him up. * The next morning Idris was cured with blessed light of Solace. * The lord of the manor discussed that the Werewolf would put his woodwork skill to use for him for one year and after that he would free him if he had serverd out his sentence without blemish. * The party get the goblin scroll translated it seams it is a /letter of mark/ to war on the enemy from Bloodtongue. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|2|9 |PeterB:|Y|2|9 |MattS:|Y|2|7 |PaulH:|Y|2|8 |TimW:|Y|2|7 ---- http://www.mamapop.com/wp-content/uploads/2010/07/2008/12/22/werewolf_female.jpg+rsmall ==== 6: (A2-4) Thu 11th August 2011 ==== * MattS creates his new Dwarf Musketeer. He finds a small barrel of apple snaps in the goblin store. * The party waits until dawn for Idris to turn back into a human. * They escort Idris back to her father and they all set of to the next town. It seams her father '''John Rickett''' knew there was something wrong with Idris and that is why there where off to see the Sun Priest. * The arrive and set up in the local inn. http:/images/RadaHillsman.jpg+rsmall * Dupaza takes Idris and her father to see the town's Sun Priest '''Rada Hillsman'''. * Rev Hillsman says that he will cure her at dawn. * There is a Bard telling a tale of '''The Seven'''. * '''The Scarlet Riders''' are seen travelling through the town away from King's Port. * Idris is seen with a young man, later it is discovered that this may have been a journeyman carpenter that bite her. He is no where to be found. * The party and the Ricketts stay in the Sun Temple until dawn, the party is on edge as they expect the boyfriend to attack. * The night is quiet and just before dawn all with the Sun Priest head up to the sacred hill top for light of first dawn. |'''EXPS'''|'''There'''|'''Session'''|'''Totals''' |PaulM:|Y|1|7 |PeterB:|Y|1|7 |MattS:|Y|1|5 |PaulH:|Y|1|6 |TimW:|Y|1|5 ---- http://southfieldchristian.wikispaces.com/file/view/spider-main_Full.jpg/185391861/spider-main_Full.jpg+rsmall ==== 5: (A2-3) Thu 5th August 2011 ==== * PaulH creates his new character Barry the Human Fighter * [http:?EvernightCharThree Rastas the Blue] uses his lightning bolt (Jet) power to clear the passageway full of spider webs, he vaps four giant spiders. * At the end of the passageway is found a cave in and the ancient remains of what looks like an adventurer. His chest has exploded, it looks like he was about to add a second SaKaren Bloodstone when something might have killed him. * The party then burst into the goblin chief feasting room and they ask for Idris back, he says he wants to eat her. He is initimidated by [http:?EvernightCharOne Baldur]. The Cheif tells everyone to attack whist he then legs it out of a back passageway. * PaulM (Half Elven SunPriest) uses three sun beams and lases the Orge. * The rest of the Goblins and Hobgobins are taken out by the party. * They then find that the escape passage way is blocked and the chief has probably rod off on a warg. * The door to where Idris is open and they see three goblins running away from a Werewolf. They run to the party and are killed. * [http:?EvernightCharOne Baldur] correctly figures out that the Werewolf could be Idris. * [http:?EvernightCharThree Rastas the Blue] want to lightning bolt the Werewolf. * They relock the door to conciser there options. |EXPS|There|Session|Totals |PaulM:|Y|1|6 |PeterB:|Y|1|6 |MattS:|N|1/2|4 |PaulH:|Y|1|5 |TimW:|Y|1|4 ---- http://mimg.ugo.com/200809/20153/goblin-shaman.jpg+rsmall ==== 4: (A2-2) Thu 21st July 2011 ==== * [http:?EvernightCharOne Baldur] (Human Fencer) and PaulM (Half Elven SunPriest) and too extras, a Human Thief and Fighter return to the Goblin Clearing. * After watch for a while they determine that the goblins are mainly women and children and then gamble that they will run away. * The Fighter fires his crossbow to attempt to kill the guards and misses. The SunPriest using his Sun Beams (Bolts) then burns the brain out of one and loghtly toasts the other guard. * The goblins scatter into small caves or run in the forest as the four characters head to the main entrance. * They almost sneak into main caves past the guard room but the Fighter is too noisy and there is a short fight where the SunPiest's Flash Bang (Stun) spell actually worked and the Fighter and [http:?EvernightCharOne Baldur] finished them off. * They take the next junction to the right, find a store room and a corridor with lots of webs. There is a rough door with a splayed rat on it. * They almost sneak in the shamans' room but the goblin shaman notices them. He casts an evil darkness (obscure) around the group. The thief and [http:?EvernightCharOne Baldur] attempt to close to the shaman. The shaman zaps (bolt) the [http:?EvernightCharOne Baldur] and fears the thief with an evil skull head, whom runs for it. The shaman encases himself in a carapace (armour). The referee uses up all the shaman's bennies with soaks and almost all its power points before he is taken down with an unreasonable amount of damage from the SunPriest again with Sun Beams (IIRC). |EXPS|There|Session|Totals |PaulM:|Y|1|5 |PeterB:|Y|1|5 |MattS:|N|1/2|3 1/2 |PaulH:|N|1/2|4 |TimW:|N|1/2|3 ---- http://3.bp.blogspot.com/_Ak4IudzYh98/Syj00ScLTpI/AAAAAAAAA1E/Jt9RblsilRg/s400/Wolf-Eating-wolves-2812984-400-299.jpg+rsmall ==== 3: (A2-1) Thu 02nd June 2011 ==== * PeterB (Human Fighter name [http:?EvernightCharOne Baldur]) and PaulM (Half Elven Cleric) create new characters. * Party are paid and given an letter of recommendation to Lord Herrick in Kingsport. * They travel via the coast road with a merchant that had hired them as a guard. * Going is slow and they have to camp before arriving at the next village. * A small camp fire is seen in the darkness. * They find 4 goblins and a wolf eating a man, after killing them they find the man is just alive. He tells them that his daughter has been taken. * The party follow and find a clearing with 20 plus goblins and some caves. |EXPS|There|Session|Totals |PaulM:|Y|1|4 |PeterB:|Y|1|4 |MattS:|N|1/2|3 |PaulH:|N|1/2|3 1/2 |TimW:|N|1/2|2 1/2 ---- === (A1) Jarad's Folly === http://www.mysticunicorn.com/graphics/ytc/7039.jpg+rsmall ==== 2: (A1-2) Thu 20th Jan 2011 ==== * Party follow tracks and find three villagers squashed by something large * Find the remains of Jarad and the Dragon's Tooth in a large swamp with a Swamp Dragon * They kill the Dragon. |EXPS|There|Session|Totals |PaulM:|Y|2|3 |PeterB:|Y|2|3 |MattS:|N|1 1/2|2 1/2 |PaulH:|Y|2|3 |TimW:|N|1 1/2|2 ---- http://clacla.altervista.org/images/MagicSword.gif+rsmall ==== 1: (A1-1) Thu 13th Jan 2011 ==== * Pre Gen Characters selected. :: PaulM - Human Wizard :: PeterB - Human Fencer :: MattS - Dwarf Fighter :: PaulH - Human Slayer * Party overhear a Bard telling a tale about a hero called '''Jarad''' and his magic sword '''Dragon's Tooth''' defending his village. http:/images/LordRedScar.jpg+rsmall * '''Lord Redscar''' wants his stolen sword '''Dragon's Tooth''' back from '''Jarad the Eel Seller'''. * Party travel to village via The Red Swamp ** find the bridge out and have to climb or swim across a open stretch of water ** fight a Croc that takes an intest in one of them. * As the party get to the Village they are attacked by Trogs. |EXPS|There|Session|Totals |PaulM:|Y|1|1 |PeterB:|Y|1|1 |MattS:|Y|1|1 |PaulH:|Y|1|1 |TimW:|N|1/2|1/2 ---- == NPCs == * Redscar Manor |'''Lord Redscar'''|http:/images/LordRedScar.jpg+rsmall |his Revee |'''Jarad the Eel Seller'''|dead |'''Janus'''| * Mythic People of Tarth |'''Tarrian'''|the first Red Knight of Solaris * Heroes of KingsPort ** '''The Seven''' - Current top Heroes |Urich|the Dwarf Warrior |Sarrian|the Elven Ranger |Wygend|the Warior |Zelda|the Sun Priest |Spyke|the Rogue |Tyvel|the Fire Mage |Kerreth|The Righteous ** '''Scarlett Riders''' - 2nd |Bereena|Kos Ranger |Sir Trabian Galstaff|Red Knight |??|Sun Priestess |??|Half Orc Warior |??|Elven Thief ** '''Golum Smashers''' - 3rd |Ragulon|Dwarf Warrior |Sarah|the Sun Priestess |Rafe|the Thief |Bromwyn|the Fighter |Dara|the Dwarf Sorceress ** Others |Parapus|a mage from Mizridoor |Kara|elevn ranger |Grak|a 1/2O musketeer |Callop|a halfling scout |Sir Tolvek Killingford|Red Knights |Lady Irona Donin|Red Knights |Sir Trvor Galstaff|Red Knights |Rada Hillsman|Sun Priest|http:/images/RadaHillsman.jpg+rsmall |Jillian Ravenswood|Sun Priestess |Jack Ironman|merc captain |Jacob Wormley|Wizard |Tuck the Red|half orc warior |Delilah|half elven mage |Drugall|Dwarven Explorer and Miner * KingsPort(main capital city) |King Crassus Kaden| |Lord Herrick|King's Champion|http:/images/LordHerrik.jpg+rsmall |Archmage Arwick|King's Sage|http:/images/Arwick.jpg+rsmall |Silver Dragon Inn| |The King's Shadow (Guild of Adventures Club and Hostel) ---- == Resources == |Savage Worlds: Deluxe Edition|[http://rpg.drivethrustuff.com/product_info.php?products_id=92743 (pdf) at DrivThu] |Savage Worlds Fantasy Companion|[http://rpg.drivethrustuff.com/product_info.php?products_id=64257 (pdf) at DrivThu] |Leisure Games|[http://www.leisuregames.com/acatalog/Savage_Worlds_RPG__Eden_Studios_.html at Leisure Games] |Savage World RPG Test Drive v6|[http://www.peginc.com/Downloads/SWEX/TD06.pdf pdf] |Refs|[http://savagepedia.wikispaces.com/Edges+Index Savage World Edges]
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